Racing Dash 2D
Racing Dash 2D
No ads. No nonsense. Just racing.
A fast-paced, arcade-style racing game built with intent.
Master tight turns, outpace rivals, and push every vehicle to its limit. Whether on mobile or desktop, this offline-first racer is ready when you are.
Features:
• Arcade-Style Controls – Responsive handling that puts you in full control. Boost, drift, and dash your way to victory.
• Unlock & Upgrade – Earn in-game coins to unlock new vehicles and enhance their stats. No microtransactions, just pure progression.
• Persistent Save Data – Your progress is stored locally on your device. Jump back in any time.
• Built in Godot 4 – Created using the open-source Godot Engine and optimized for mobile, desktop, and even Raspberry Pi 5.
• Offline-First – No connection? No problem. Just you, the track, and the thrill of the race.
Polished with purpose. Lightweight by design.
Racing Dash 2D fits in your pocket—but drives like it means it.
What started as a group project in high school has evolved into one of the first top-down 2D racing games made in Godot 4 to ship across multiple platforms—built solo, long before the engine’s spotlight ever hit.
Racing Dash 2D began as a high school project, and today, it’s finally here! Built with passion, this is just the beginning, enjoy the ride! February 17, 2025
License Information:
- Game Code: Proprietary (Closed Source) All Rights Reserved
- Game Assets: All Rights Reserved
- Third Party Assets and Licenses:
- Engine: The game is developed using Godot Engine, and is free and open source software released under the permissive MIT license (also named Expat license).
- Music: The game uses audio from the Racing Music Pack by TwistwonkaE, licensed under the Creative Commons Attribution 4.0 (CC BY 4.0) license.
- Godot Debug Menu: Copyright © 2023-present Hugo Locurcio and contributors. Licensed under the MIT License.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux, Android |
Rating | Rated 2.7 out of 5 stars (3 total ratings) |
Author | WLHQ |
Genre | Racing |
Made with | Godot |
Tags | 2D, Arcade, Casual, Driving, Godot, Indie, offline, Singleplayer, Top-Down, Touch-Friendly |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Touchscreen |
Links | Support |
Download
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Also available on
Development log
- Racing Dash 2D Version 2.0.0 — The Big One is Here35 days ago
- Rebuilding the Core of Racing Dash 2D47 days ago
- Racing Dash 2D Version 1.5.054 days ago
- Racing Dash 2D Version 1.4.066 days ago
- A Quick Update on Racing Dash 2D73 days ago
- Racing Dash 2D Patch v1.3.178 days ago
- Racing Dash 2D Version 1.3.084 days ago
- Racing Dash 2D Version 1.2.085 days ago
Comments
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Hello WLGQ,
I really like the look of Racing Dash 2D, and wanted to see if you’d be interested in a small playtest partnered with GameUserResearch. This would be completely free, and we'd collect real gameplay data, feedback, and recorded footage/screenshots/surveys to help refine the experience. I would like to conduct this on the IOS version.
A key focus would be how well players understand the game’s mechanics, whether everything is intuitive, and what could be improved to make the experience clearer and smoother. We’d also analyze engagement, difficulty balance, and overall UX to see if anything could be refined. Additionally, do you have any other games in development that might benefit from structured user testing?
I’d love to help provide early feedback and insights that could shape the game’s direction. Let me know if this sounds useful, I’d be happy to discuss it further!
I recently just completed a playtest if you would like an example!
-Max Kirby
cool
Thanks! Appreciate you checking it out!